Wire liveDINQSVV3TD bureau · all times UTC · copy moves as filed
FiledDINQSVV3TD · OCT 03, 2026, 21:20

Guide to All Collectibles in The Last of Us Part II

Naughty Dog's "The Last of Us Part II" remains one of the most meticulously crafted titles in modern gaming, and for players aiming to experience everything the post-pandemic Seattle has to offer, tracking down every optional item is a major part of the journey. This press release outlines the scope and structure of the game's collectibles, offering a factual overview for journalists covering the completionist side of the title.

The Scope of Collectibles in the Game

The world of "The Last of Us Part II" is dense with environmental storytelling. Beyond the main narrative path, players can discover a variety of collectible types that expand the lore, reveal character backstories, and provide gameplay modifiers. The game does not use a single linear checklist; instead, it groups items into distinct categories. Understanding these categories is the first step toward finding all collectibles the last of us part ii has to offer.

There are trading cards, coins, artifacts, journal entries, weapon parts, safes, training manuals, workbenches, and optional conversations. Each category serves a different purpose. Trading cards, for instance, are homages to the fictional comic book series from the first game and are often tucked away in side rooms or behind breakable walls. Coins and artifacts are tied to the history of Seattle and the Seraphites and WLF factions. Journal entries are automatically added to Ellie's journal at story beats, but optional artifacts and notes are the ones that require exploration.

Finding All Collectibles The Last of Us Part II

For journalists and players documenting the game's content, the phrase "all collectibles the last of us part ii" refers to the complete set of these optional items. The game is divided into three major acts and multiple days, each with a distinct playable character. Collectibles are spread across every chapter, and many are missable if a player progresses without exploring. The game does not have a chapter select that preserves collectible progress in the same way as some open-world titles; instead, it uses a system where players can replay individual chapters from the main menu, and progress is saved cumulatively.

There are exactly 78 optional collectibles in the base game when counting all categories except skill upgrades and weapon upgrades, which are tied to a separate resource system. The categories break down as follows: 12 trading cards, 13 coins, 8 artifacts, 10 journal entries (some are story-mandatory but most are optional), 5 weapon parts, 5 workbenches, 5 safes, 5 training manuals, and 15 optional conversations. This totals 78 items that contribute to the game's 100% completion tracker. Finding all collectibles the last of us part ii requires a thorough sweep of every environment.

Why Collectibles Matter for the Narrative

The collectibles are not mere filler. Each artifact and note adds a layer to the world's history. For example, the coins detail the rise of the WLF and its splinter factions, while the trading cards reference characters from the first game and the broader universe. The journal entries that Ellie writes automatically provide her inner thoughts, but the optional ones often contain her sketches of the environment or reactions to specific events. Players who ignore these items miss out on a significant portion of the story's emotional and contextual depth.

Seattle's Districts and Their Hidden Items

The game's setting shifts through downtown Seattle, the suburbs, the aquarium, the hospital, and the forested areas of Santa Barbara. Each district has a distinct set of collectibles. Downtown Seattle, for instance, is dense with artifacts and coins related to the city's collapse. The suburbs hold more personal notes and trading cards. The hospital and the aquarium are linear but contain multiple safes and workbenches that require key combinations or tools found elsewhere. Journalists covering the game's design often point out how the collectibles are placed to encourage exploration without breaking the narrative tension. A safe combination might be found in a note three rooms back, rewarding attentive players.

Tools for Completionists

For those aiming to collect everything, the game provides an in-game chapter select menu that displays the percentage of collectibles found per chapter. However, it does not mark which specific items are missing. This has led to a robust community of guide creators on platforms like YouTube, where players share routes. The official strategy guide from Naughty Dog and Sony also includes detailed maps. It is worth noting that some collectibles are locked behind difficulty levels or require New Game Plus to access, such as certain training manuals that only appear on higher difficulties or after completing the game once.

Players should be aware that the game's final chapter in Santa Barbara has a small number of collectibles that are easy to miss due to the linear push toward the climax. The open-world section of Seattle's downtown is where most collectibles are concentrated, and it is here that players can spend hours exploring every building and alley. The game does not have a dedicated collectible tracker on the HUD, so players must rely on the menu screen or external resources.

The Significance of the Phrase "All Collectibles The Last of Us Part II"

In the context of search queries and gaming journalism, the phrase "all collectibles the last of us part ii" is a term used by players seeking a comprehensive list. It is not an official Naughty Dog product name but a descriptive string that aggregates guides and discussions. The phrase appears across video titles, blog posts, and forum threads. Its popularity reflects the game's enduring appeal and the completionist drive of its player base. For reporters covering the game's longevity, the collectibles are a key aspect of the post-launch conversation, especially as players return to the game for the No Return mode and new trophies.

Practical Tips for Collecting

While this press release does not provide a step-by-step walkthrough, it can offer a few structural pointers. Players should prioritize exploring every room before leaving a building, as many collectibles are behind destructible doors or under staircases. The game's listen mode can highlight interactable objects, but it does not distinguish between story items and collectibles. Paying attention to Ellie's dialogue or environmental cues often hints at a nearby item. Also, some collectibles are only available during specific character sections; for example, Abby's sections have their own set of items that cannot be accessed as Ellie, and vice versa.

The workbenches and safes require specific tools: a bolt cutter for certain doors, a torch for burnable obstacles, and a keycard for locked rooms. These tools are found in the environment and are usually tied to the story progression, but they can be used to access optional rooms. The training manuals are often hidden inside safes or on high ledges. Players should also check the rooftops and sewers, as the game uses vertical space extensively.

Conclusion of the Collectible Hunt

Completing the set of all collectibles the last of us part ii is a rewarding endeavor that reveals the full scope of Naughty Dog's world-building. The game's design ensures that no collectible feels entirely out of place, and each one adds a brushstroke to the larger picture of a fractured society. For journalists, the collectibles serve as a case study in environmental storytelling and player-driven exploration. As the game continues to be analyzed and revisited, the hunt for every artifact, coin, and card remains a core part of the experience.

Ends · DINQSVV3TD